"It was in 1982, when a friend of mine I used to work with at Atari came to me and said, 'Hey Jay, let's start a new company, I'm bored of this one.' I said I'll be the Vice President if I can do the chips my way. The original vision of the machine was as a low-cost entry into the computer field via the video game arena.
Video games at that time were really hot and all our investors wanted was a video game, but I wanted something that could be expanded into a real computer. We got a President from back east called Dave Morse, who was the Vice President of Tonka Toys. We started a little company out on Scott Boulevard in Santa Clara called Hi-Toro, which later got its name changed to Amiga Corporation."
Jay Miner
"The great things about working on the Amiga? Number one, I was allowed to take my dog to work and that set the tone for the whole atmosphere of the place."
Jay Miner
Já vlastně slavim každej den
Hodně se mi líbí jak tohle napsal Mice a takhle si Amigu pamatuju a vždy budu pamatovat.
Nejvíce neuvěřitelné (pro mě, z dnešní perspektivy) je asi to, že co kus, to naprostá novinka, zakladatel žánru, technologický převrat...(Dobře, je to ode mě nadsazené, ale ne až tak moc.)
Byl to masakr. Byla to paráda. Fantazie a sci-fi v jednom. Rozmazlilo mě to, to vám povím. Na jeden zátah, jsme zkoušeli hned několik, do té doby, nevídaných her. To se na člověku podepíše.
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The Flame Wars gives you a comprehensive insight into the Atari ST and Commodore Amiga, two home computers held in high regard by their respective fan bases in the ’80s and ’90s. Factual and opinion-based approaches are refreshingly combined, offering a range of newly composed background articles, pertinent hypotheses,
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